The Joystick in the Garden: Video Games, American Studies, and Politics
In The Machine in the Garden (1964), Leo Marx launched an inquiry into how the United States had labored to sustain an old, whitewashed, Edenic image of the “New World” and how this image stood at odds with relentless waves of technological advances that have helped define modern America: at once r...
Gardado en:
| Publicado en: | URI:https://journals.openedition.org/ejas, |
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| Auteurs principaux: | , |
| Formato: | Article ou chapitre numérique |
| Idioma: | Anglais |
| Publicado: |
European journal of American studies
2021
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| Acceso en liña: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |
| Résumé: | In The Machine in the Garden (1964), Leo Marx launched an inquiry into how the United States had labored to sustain an old, whitewashed, Edenic image of the “New World” and how this image stood at odds with relentless waves of technological advances that have helped define modern America: at once reveling in and battling the clutches of the machine. At its core, The Machine in the Garden probed the nation’s centuries-long coming-to-terms with the imbricated complex of desire, progress, and u... |
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