Dystopia in the Skies: Negotiating Justice and Morality on Screen in the Video Game BioShock Infinite
In this article, I analyze the 2013 video game BioShock Infinite as a popular site for the visual display of (in)justice and (im)morality. I contend that it is not so much the game’s ludic elements but its visuality that most forcefully makes a compelling argument against the oppression and discrimi...
Enregistré dans:
| Dans: | URI:https://journals.openedition.org/ejas, |
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| Auteur principal: | |
| Format: | Article ou chapitre numérique |
| Langue: | Anglais |
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European journal of American studies
2019
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| Accès en ligne: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |