Game Development with Blender and Godot : Leverage the combined power of Blender and Godot for building a point-and-click adventure game
Understand how to use one of the most popular 3D modeling software and advanced game engines to create a seamless workflow between the two and produce dynamic games. Key Features: Learn how to create, rig, and animate 3D low-poly models in Blender; Discover the 3D workflow of Godot Engine and unders...
Uloženo v:
| Hlavní autor: | Obuz, Kumsal |
|---|---|
| Médium: | Livre numérique |
| Jazyk: | Anglais |
| Vydáno: |
Birmingham :
Packt Publishing
2022.
Paris : Cyberlibris |
| On-line přístup: | Accès Université d'Orléans et IFPM |
| Poznámka: |
Couverture. https://static2.cyberlibris.com/books_upload/300pix/9781801812511.jpg Cyberlibris (ScholarVox) corpus Informatique |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Game Development with Blender and Godot, Leverage the combined power of Blender and Godot for building a point-and-click adventure game, Kumsal Obuz, Birmingham, Packt Publishing, 2022, 1 vol. (331 p.), 978-18-0181-602-1 |
Podobné jednotky
-
Game Development Patterns with Godot 4 : Create resilient game systems using industry-proven solutions in Godot
(Livre numérique)
Campos, Henrique
Packt Publishing, 2025 -
Développer des jeux avec Godot Game Engine
(Livre papier)
Cardinale, Anthony, 19..-
Éditions D-BookeR, 2019 -
Game Development with Godot 4 and C# : Develop a dynamic 3D game while exploring a robust node system, level design, and animations
(Livre numérique)
Baker, Kati
Packt Publishing, 2025 -
Learning GDScript by Developing a Game with Godot 4 : A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
(Livre numérique)
Vanhove, Sander
Packt Publishing, 2024 -
The Essential Guide to Creating Multiplayer Games with Godot 4.0 : Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games
(Livre numérique)
Campos, Henrique
Packt Publishing, 2023

