Learning GDScript by Developing a Game with Godot 4 : A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
Learn the Godot 4 game engine and GDScript 2.0 as you build your own game and transform into a proficient programmer with this illustrated guideKey FeaturesLearn the fundamentals of programming as you write GDScript 2.0Explore the world of GDScript 2.0 with this comprehensive introduction to the lan...
Enregistré dans:
| Auteur principal: | |
|---|---|
| Format: | Livre numérique |
| Langue: | Anglais |
| Publié: |
Birmingham :
Packt Publishing
2024.
Paris : Cyberlibris |
| Accès en ligne: | Accès Université d'Orléans et IFPM |
| Note: |
Couverture. https://static2.cyberlibris.com/books_upload/136pix/9781801812498.jpg Cyberlibris (ScholarVox) corpus Informatique |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Learning GDScript by Developing a Game with Godot 4, A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine, Sander Vanhove, Birmingham, Packt Publishing, 2024, 1 vol. (378 p.), 978-18-0461-698-7 |

