Introduction to 3D Game Programming with DirectX 12
Guardat en:
| Autor principal: | Luna, Frank D. |
|---|---|
| Format: | Livre numérique |
| Idioma: | Anglais |
| Publicat: |
Boston, MA :
Mercury Learning and Information
2016.
Paris : Cyberlibris |
| Accés en línia: | Accès Université d'Orléans et IFPM |
| Nota: |
Couverture. https://static2.cyberlibris.com/books_upload/136pix/9781683922902.jpg Cyberlibris (ScholarVox) corpus Informatique |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Introduction to 3D Game Programming with DirectX 12, Frank Luna, Boston, MA, Mercury Learning and Information, 2016, 1 vol. (859 p.), 978-16-8392-290-2 |
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