Alan Galey, Ellen Forget and Brendan Allen, eds. “ApertureScience.com: A Critical Edition”
There was a time when Portal, the first-person puzzle-platformer video game developed by Valve, was everywhere. My younger daughter once dressed for Halloween as Chell, the game’s avatar-character, wandering the neighborhood with a ponytail and carrying a modified Super Soaker water gun as her Aper...
שמור ב:
| הוצא לאור ב: | URI:https://journals.openedition.org/variants, |
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| מחבר ראשי: | |
| פורמט: | Article ou chapitre numérique |
| שפה: | Anglais |
| יצא לאור: |
Variants
2025
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| גישה מקוונת: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |
| סיכום: | There was a time when Portal, the first-person puzzle-platformer video game developed by Valve, was everywhere. My younger daughter once dressed for Halloween as Chell, the game’s avatar-character, wandering the neighborhood with a ponytail and carrying a modified Super Soaker water gun as her Aperture Science Handheld Portal Device (or Portal Gun). Cosplay like this, fan wikis, the grass-roots popularity of the closing-credits song (“Still Alive”) and the meme-like virality of the catchphra... |
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