The Lens Flare. Photorealistic Computer Graphics between Physics and Economic Viability
Since roughly the 1970s, the quest for photorealism has been the driving force behind computer graphics. The goal is not only to render scenes in such a way that they look “realistic,” but specifically to render scenes in a way that they look as if they were photographed. The initial motivation for...
Enregistré dans:
| Udgivet i: | URI:https://journals.openedition.org/transbordeur, |
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| Hovedforfatter: | |
| Format: | Article ou chapitre numérique |
| Sprog: | Anglais |
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Transbordeur
2025
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| Online adgang: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |