Rethinking the digital virtual as a realm of experience, action, and relationships.
Borrowed from philosophy by computer science, the concept of the “virtual” has been used since the late 1980s to refer to interaction with a simulated environment (Woolley, 1992). It subsequently expanded to become a means of examining digital practices more broadly (Woolgar, 2002), accompanying th...
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| Vydáno v: | URI:https://journals.openedition.org/reset, |
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| Hlavní autoři: | , , |
| Médium: | Article ou chapitre numérique |
| Jazyk: | Anglais |
| Vydáno: |
RESET
2026
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| On-line přístup: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |
| Shrnutí: | Borrowed from philosophy by computer science, the concept of the “virtual” has been used since the late 1980s to refer to interaction with a simulated environment (Woolley, 1992). It subsequently expanded to become a means of examining digital practices more broadly (Woolgar, 2002), accompanying the spread of the “immersive web paradigm” (Boullier, 2008). This evolution has been met with concern: the allure of the virtual is said to be taking precedence over the real (Jauréguiberry, 2000; Tu... |
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