The immaterial aspects of video games: Platforms as preservation sites for traces and communities
This article proposes to consider the video game as its immaterial dimensions in the perspective of its patrimonialization. The first part of the article sets out the theoretical framework and the issues involved in this approach to the object, dealing in particular with the notion of traces and vid...
में बचाया:
| में प्रकाशित: | URI:https://journals.openedition.org/hybrid, |
|---|---|
| मुख्य लेखक: | |
| स्वरूप: | Article ou chapitre numérique |
| भाषा: | Anglais |
| प्रकाशित: |
Hybrid
2022
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| विषय: | |
| ऑनलाइन पहुंच: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |