Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story Modes
This article discusses sports video game story modes in Fight Night Champion (EA Canada, 2011), a boxing game, NBA 2K16 (Visual Concepts, 2015), a basketball game, and the story that stretches across Madden NFL 18 (EA Tiburon, 2017) and Madden NFL 19 (EA Tiburon, 2018), EA Sports’ annual football se...
Enregistré dans:
| Dans: | URI:https://journals.openedition.org/ejas, |
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| Auteur principal: | |
| Format: | Article ou chapitre numérique |
| Langue: | Anglais |
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European journal of American studies
2021
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| Accès en ligne: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |
| Résumé: | This article discusses sports video game story modes in Fight Night Champion (EA Canada, 2011), a boxing game, NBA 2K16 (Visual Concepts, 2015), a basketball game, and the story that stretches across Madden NFL 18 (EA Tiburon, 2017) and Madden NFL 19 (EA Tiburon, 2018), EA Sports’ annual football series. Focusing on African American athletes, the stories tap into the utopianism of sports and suggest that anyone, irrespective of skin color, can make it in America. This article explores the racial politics of these games, in particular as experienced by a white player such as the author. Primarily focusing on narrative and gameplay, the article discusses how a white player’s control over black bodies confronts them with their racial normativity. |
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