Dystopia in the Skies: Negotiating Justice and Morality on Screen in the Video Game BioShock Infinite
In this article, I analyze the 2013 video game BioShock Infinite as a popular site for the visual display of (in)justice and (im)morality. I contend that it is not so much the game’s ludic elements but its visuality that most forcefully makes a compelling argument against the oppression and discrimi...
Gorde:
| Argitaratua izan da: | URI:https://journals.openedition.org/ejas, |
|---|---|
| Egile nagusia: | Schubert, Stefan |
| Formatua: | Article ou chapitre numérique |
| Hizkuntza: | Anglais |
| Argitaratua: |
European journal of American studies
2019
|
| Gaiak: | |
| Sarrera elektronikoa: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |
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