Jennifer Haley’s The Nether: Digital and Inhuman Subjectivities on Stage

In this article, I analyze Jennifer Haley’s 2013 play The Nether through the lens of digital subjectivities. I contend that the play addresses the swift evolution of the definition of “Virtual Reality” and of the possibilities it offers. I also examine the specificity of the medium, theatre relating...

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Опубликовано в: :URI:https://journals.openedition.org/angles,
Главный автор: Pham, June Xuandung
Формат: Article ou chapitre numérique
Язык:Anglais
Опубликовано: Angles 2020
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Online-ссылка:Accès Université d'Orléans et IFPM
Accès Université d'Orléans et IFPM

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