Online gaming as sociable media

Over much of the world, contemporary communicative practices are mediated by a wide range of digital technologies that support speech, image, video, and of course textual literacies. In dialectic tension with the rapid growth in digital information and communication media, Internet information and c...

Fuld beskrivelse

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Bibliografiske detaljer
Udgivet i:URI:https://journals.openedition.org/alsic,
Auteurs principaux: Thorne, Steven L., Fischer, Ingrid
Format: Article ou chapitre numérique
Sprog:Anglais
Udgivet: Alsic 2012
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Online adgang:Accès Université d'Orléans et IFPM
Accès Université d'Orléans et IFPM

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