Preuves et jeux sémantiques
Hintikka makes a distinction between two kinds of games: truthconstituting games and truth-seeking games. His well-known game-theoretical semantics for first-order classical logic and its independence-friendly extension belongs to the first class of games. In order to ground Hintikka’s claim that tr...
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| Materialtyp: | Article ou chapitre numérique |
| Språk: | Français |
| Publicerad: |
2004
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| Länkar: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |
| Sammanfattning: | Hintikka makes a distinction between two kinds of games: truthconstituting games and truth-seeking games. His well-known game-theoretical semantics for first-order classical logic and its independence-friendly extension belongs to the first class of games. In order to ground Hintikka’s claim that truth-constituting games are genuine verification and falsification games that make explicit the language games underlying the use of logical constants, it would be desirable to establish a substantial link between these two kinds of games. Adapting a result from Thierry Coquand, we propose such a link, based on a slight modification of Hintikka’s games, in which we allow backward playing for ∃loïse. In this new setting, it can be proven that sequent rules for first-order logic, including the cut rule, are admissible, in the sense that for each rule, there exists an algorithm which turns winning strategies for the premisses into a winning strategy for the conclusion. Thus, proofs, as results of truth-seeking games, can be seen |
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