Computers and games : First International Conference, CG 98, Tsukuba, Japan, November 11 12, 1998 : proceedings
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| Další autoři: | , |
| Médium: | Livre numérique |
| Jazyk: | Anglais |
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Berlin [etc.] :
Springer
[20..].
Cham : Springer Nature |
| Edice: | Lecture notes in computer science
1558 |
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| Edition sous un autre format: | • Computers and games, First International Conference, CG'98, Tsukuba, Japan, November 1998, proceedings, Jaap van den Herik, Hiroyuki Iida (eds.), 1999, New York, Springer, 1 vol. (XVIII-335 p.), Lecture notes in computer science, 3-540-65766-5 • Computers and Games, Texte imprimé, 9783662213117 |
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| 111 | 2 | |a Computers and games. |b International Conference |n (01 |d :1998 |c :Tsukuba, Ibaraki, Japon). | |
| 245 | 1 | 0 | |a Computers and games : |b First International Conference, CG 98, Tsukuba, Japan, November 11 12, 1998 : proceedings |c [edited by] H. Jaap van den Herik, Hiroyuki Iida. |
| 260 | |a Berlin [etc.] : |b Springer. | ||
| 260 | |a Cham : |b Springer Nature, |c [20..]. | ||
| 490 | 0 | |a Lecture notes in computer science |v 1558 |x 1611-3349 | |
| 500 | |a Archives Springer e-books (Licence nationale) | ||
| 500 | |a Archives Springer e-books (Licence nationale) | ||
| 505 | 0 | |a Search and Strategies -- Relevance Cuts: Localizing the Search -- Multi-cut Pruning in Alpha-Beta Search -- A Solution to the GHI Problem for Best-First Search -- Optimal Play against Best Defence: Complexity and Heuristics -- A Speculative Strategy -- An Adversarial Planning Approach to Go -- Learning and Pattern Acquisition -- First Results from Using Temporal Difference Learning in Shogi -- From Simple Features to Sophisticated Evaluation Functions -- A Two-Step Model of Pattern Acquisition: Application to Tsume-Go -- A Neural Network Program of Tsume-Go -- Distributed Decision Making in Checkers -- Theory -- Game Tree Algorithms and Solution Trees -- A New Heap Game -- Infinite Cyclic Impartial Games -- On the Complexity of Tsume-Go -- Extended Thermography for Multiple Kos in Go -- Go, Tsume-Shogi, and Heian-Shogi -- Computer Go: A Research Agenda -- Estimating the Possible Omission Number for Groups in Go by the Number of n-th Dame -- Relations between Skill and the Use of Terms -- A Survey of Tsume-Shogi Programs Using Variable-Depth Search -- Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi. | |
| 506 | |a Accès en ligne pour les établissements français bénéficiaires des licences nationales | ||
| 506 | |a Accès soumis à abonnement pour tout autre établissement | ||
| 506 | |a Conditions particulières de réutilisation pour les bénéficiaires des licences nationales. https://www.licencesnationales.fr/springer-nature-ebooks-contrat-licence-ln-2017 | ||
| 650 | |a Informatique | ||
| 650 | |a Algorithmes | ||
| 650 | |a Intelligence artificielle | ||
| 650 | |a Jeux vidéo | ||
| 650 | |a Calcul des variations | ||
| 650 | |a Microordinateurs | ||
| 650 | |a Actes de congrès | ||
| 700 | 1 | |a Herik, Hendrik Jacob van den, |d 1947- |4 pbd | |
| 700 | 1 | |a Iida, Hiroyuki, |d 1962- |4 pbd | |
| 776 | 0 | |0 045943788 |t Computers and games |o First International Conference, CG'98, Tsukuba, Japan, November 1998 |o proceedings |f Jaap van den Herik, Hiroyuki Iida (eds.) |d 1999 |c New York |n Springer |p 1 vol. (XVIII-335 p.) |s Lecture notes in computer science |z 3-540-65766-5 | |
| 776 | 0 | |t Computers and Games |b Texte imprimé |z 9783662213117 | |
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| 997 | |0 972682 |1 Livre numérique |a Ressource numérique |b INSA |b ENSA |c 0/Bibliothèque numérique/ |c 1/Bibliothèque numérique/Autre ressource numérique/ | ||

