Computers and games : Third international conference, CG 2002, Edmonton, Canada, July 25-27, 2002 : revised papers
The Computers and Games (CG) series began in 1998 with the objective of showcasing new developments in arti?cial intelligence (AI) research that used games as the experimental test-bed. The ?rst two CG conferences were held at Hamamatsu,Japan(1998,2000).ComputersandGames2002(CG2002)wasthe third even...
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| Autres auteurs: | , , |
| Format: | Livre numérique |
| Langue: | Anglais |
| Publié: |
Berlin [etc.] :
Springer
[20..].
Cham : Springer Nature |
| Collection: | Lecture notes in computer science
2883 |
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| Accès en ligne: | Accès sur la plateforme de l'éditeur Accès sur la plateforme Istex Accès Université d'Orléans Accès INSA CVL |
| Note: |
Archives Springer e-books (Licence nationale) Archives Springer e-books (Licence nationale) |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Computers and games, Third international conference, CG 2002, Edmonton, Canada, July 25-27, 2002, revised papers, Jonathan Schaeffer, Martin Müller, Yngvi Björnsson (eds.), Berlin, Springer, 2003, 1 vol. (XI-428 p.), Lecture notes in computer science, 3-540-20545-4 • Computers and Games, Texte imprimé, 9783662208656 |

