Automata, logics, and infinite games
A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or c...
Guardado en:
| Autor principal: | |
|---|---|
| Otros Autores: | , |
| Formato: | Livre numérique |
| Lenguaje: | Anglais |
| Publicado: |
Berlin [etc.] :
Springer
[20..].
Cham : Springer Nature |
| Colección: | Lecture notes in computer science
2500 |
| Materias: | |
| Acceso en línea: | Accès sur la plateforme de l'éditeur Accès sur la plateforme Istex Accès Université d'Orléans Accès INSA CVL |
| Nota: |
Archives Springer e-books (Licence nationale) Archives Springer e-books (Licence nationale) |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Automata, logics, and infinite games, Erich Grädel, Wolfgang Thomas, Thomas Wilke (eds.), 2002, Berlin, Springer, 1 vol. (VIII-385 p.), Lecture notes in computer science, 3-540-00388-6 |

