Visual complexity and intelligent computer graphics techniques enhancements

In this book, three main notions will be used in the editors search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence. Several Artificial Intelligence techniques are used in presented intelligent scene modelers, mainly declara...

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Autor principal: Plemenos, Dimitri
Altres autors: Pléménos, Dimitri, 1940- (Director editorial), Miaoulis, Georgios, 1954- (Director editorial), Kacprzyk, Janusz, 1947- (Director editorial)
Format: Livre numérique
Idioma:Anglais
Publicat: Berlin, Heidelberg : Springer Berlin Heidelberg [20..].
Cham : Springer Nature
Edició:1st ed. 2009.
Col·lecció:Studies in Computational Intelligence 200
Accés en línia:Accès sur la plateforme de l'éditeur
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Accès Université d'Orléans
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Nota: Archives Springer e-books (Licence nationale)
Archives Springer e-books (Licence nationale)
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• Visual Complexity and Intelligent Computer Graphics Techniques Enhancements, Texte imprimé, 9783642012587
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100 1 |a Plemenos, Dimitri. 
245 1 0 |a Visual complexity and intelligent computer graphics techniques enhancements   |c by Dimitri Plemenos, Georgios Miaoulis ; edited by Janusz Kacprzyk. 
250 |a 1st ed. 2009. 
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505 1 |a Tools for Intelligent Computer Graphics Intelligent scene modeling Scene understanding Virtual World Exploration Improvements and applications Viewpoint Complexity in Radiosity Scene understanding and human intelligence 
506 |a Accès en ligne pour les établissements français bénéficiaires des licences nationales 
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520 |a In this book, three main notions will be used in the editors search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence. Several Artificial Intelligence techniques are used in presented intelligent scene modelers, mainly declarative ones. Among them, the mostly used techniques are Expert systems, Constraint Satisfaction Problem resolution and Machine-learning. The notion of viewpoint complexity, that is complexity of a scene seen from a given viewpoint, will be used in improvement proposals for a lot of computer graphics problems like scene understanding, virtual world exploration, image-based modeling and rendering, ray tracing and radiosity. Very often, viewpoint complexity is used in conjunction with Artificial Intelligence techniques like Heuristic search and Problem resolution. The notions of artificial Intelligence and Viewpoint Complexity may help to automatically resolve a big number of computer graphics problems. However, there are special situations where is required to find a particular solution for each situation. In such a case, human intelligence has to replace, or to be combined with, artificial intelligence. Such cases, and proposed solutions are also presented in this book 
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