Visual complexity and intelligent computer graphics techniques enhancements

In this book, three main notions will be used in the editors search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence. Several Artificial Intelligence techniques are used in presented intelligent scene modelers, mainly declara...

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書誌詳細
第一著者: Plemenos, Dimitri
その他の著者: Pléménos, Dimitri, 1940- (出版デイレクター), Miaoulis, Georgios, 1954- (出版デイレクター), Kacprzyk, Janusz, 1947- (出版デイレクター)
フォーマット: Livre numérique
言語:Anglais
出版事項: Berlin, Heidelberg : Springer Berlin Heidelberg [20..].
Cham : Springer Nature
版:1st ed. 2009.
シリーズ:Studies in Computational Intelligence 200
オンライン・アクセス:Accès sur la plateforme de l'éditeur
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Accès Université d'Orléans
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注記: Archives Springer e-books (Licence nationale)
Archives Springer e-books (Licence nationale)
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• Visual Complexity and Intelligent Computer Graphics Techniques Enhancements, Texte imprimé, 9783642012587
その他の書誌記述
要約:In this book, three main notions will be used in the editors search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence. Several Artificial Intelligence techniques are used in presented intelligent scene modelers, mainly declarative ones. Among them, the mostly used techniques are Expert systems, Constraint Satisfaction Problem resolution and Machine-learning. The notion of viewpoint complexity, that is complexity of a scene seen from a given viewpoint, will be used in improvement proposals for a lot of computer graphics problems like scene understanding, virtual world exploration, image-based modeling and rendering, ray tracing and radiosity. Very often, viewpoint complexity is used in conjunction with Artificial Intelligence techniques like Heuristic search and Problem resolution. The notions of artificial Intelligence and Viewpoint Complexity may help to automatically resolve a big number of computer graphics problems. However, there are special situations where is required to find a particular solution for each situation. In such a case, human intelligence has to replace, or to be combined with, artificial intelligence. Such cases, and proposed solutions are also presented in this book
記述事項:Archives Springer e-books (Licence nationale)
Archives Springer e-books (Licence nationale)
ISBN:9783642012594
ISSN:1860-9503
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