Building Open World Landscapes with Unreal Engine 5 : Create stunning open world environments with foliage, lighting, and materials in UE5
Discover step-by-step workflows for creating immersive open world landscapes in Unreal Engine 5 using terrain sculpting, foliage painting, and post-processing with a professional finish. Key Features: Enhance your digital artistry and design skills to craft breathtaking open worlds; Learn terrain sc...
Enregistré dans:
| Auteurs principaux: | , |
|---|---|
| Andre forfattere: | |
| Format: | Livre numérique |
| Sprog: | Anglais |
| Udgivet: |
Birmingham :
Packt Publishing
2025.
Paris : Cyberlibris |
| Online adgang: | Accès Université d'Orléans et IFPM |
| Kommentar: |
Couverture. https://static2.cyberlibris.com/books_upload/300pix/9781835081365.jpg Cyberlibris (ScholarVox) corpus Informatique |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Building Open World Landscapes with Unreal Engine 5, Create stunning open world environments with foliage, lighting, and materials in UE5, David Ignacio García, Ramón Olivero, [Foreword by Marco Secchi], Birmingham, Packt Publishing, 2025, 1 vol. (446 p.), 978-18-3508-557-8 |

