Unreal Engine Projects for Non-coders : A guide to Unreal Engine's visual environment asset pipelines and basic VR concepts

Description: Unreal Engine stands as a powerful real-time 3D creation tool, renowned across industries for its stunning visuals and versatile applications. It enables the creation of immersive and interactive experiences without requiring traditional coding skills.This book takes a practical, projec...

Descrizione completa

Salvato in:
Dettagli Bibliografici
Autore principale: Mortakis, Myron
Natura: Livre numérique
Lingua:Anglais
Pubblicazione: New Delhi : BPB Publications 2025.
Paris : Cyberlibris
Accesso online:Accès Université d'Orléans et IFPM
Nota: Couverture. https://static2.cyberlibris.com/books_upload/300pix/9789365896350.jpg
Cyberlibris (ScholarVox) corpus Informatique
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• Unreal Engine Projects for Non-coders, A guide to Unreal Engine's visual environment asset pipelines and basic VR concepts, Myron Mortakis, New Delhi, BPB Publications, 2025, 1 vol. (660 p.), 978-93-6589-635-0
Sommario:
  • 1. Unleashing the Unreal Engine
  • 2. Unreal Engine UI
  • 3. Unreal Engine's Building Blocks
  • 4. Project Overview and Main Asset Creation for Statue Scene
  • 5. Importing Assets and Setting Up the Statue Scene
  • 6. Lighting and Cinematic for the Statue Scene
  • 7. Fantasy Castle Project Breakdown and Planning
  • 8. Fantasy Castle Base Mesh Modeling
  • 9. Fantasy Castle High Poly Mesh Sculpting
  • 10. Fantasy Castle Texturing and Materials
  • 11. Fantasy Castle Bringing It All in Unreal
  • 12. Fantasy Castle Character and Interaction Blueprints
  • 13. Fantasy Castle Interactive Blueprint Actors
  • 14. Fantasy Castle Mini Game Blueprints
  • 15. Fantasy Castle Level Finalization and Packaging
  • 16. Statue Scene Introduction to VR