Mastering C++ Game Animation Programming : Enhance your skills with advanced game animation techniques in C++, OpenGL, and Vulkan

Develop a compact game engine-like animation application in C++ using OpenGL 4 or Vulkan through hands-on implementation in this part-color guide. Key Features: Learn how to build a game engine-like skeleton application using a modern graphics API ; Explore compute shaders, visual selection, UI crea...

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Bibliographische Detailangaben
1. Verfasser: Dunsky, Michael
Format: Livre numérique
Sprache:Anglais
Veröffentlicht: Birmingham : Packt Publishing 2025.
Paris : Cyberlibris
Online Zugang:Accès Université d'Orléans et IFPM
Anmerkung: Couverture. https://static2.cyberlibris.com/books_upload/136pix/9781835881934.jpg
Cyberlibris (ScholarVox) corpus Informatique
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• Mastering C++ Game Animation Programming, Enhance your skills with advanced game animation techniques in C++, OpenGL, and Vulkan, Michael Dunsky, Birmingham, Packt Publishing, 2025, 1 vol. (545 p.), 978-18-3588-192-7

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Accès Université d'Orléans et IFPM