Mathematics for Computer Graphics and Game Programming : A Self-Teaching Introduction
保存先:
| 主要な著者: | Kothari, D. P., Awari, G. (著者), Shrimankar, D. D. (著者), Bhende, A. R. (著者) |
|---|---|
| フォーマット: | Livre numérique |
| 言語: | Anglais |
| 出版事項: |
Boston, MA :
Mercury Learning and Information
2019.
Paris : Cyberlibris |
| オンライン・アクセス: | Accès Université d'Orléans et IFPM |
| 注記: |
Couverture. https://static2.cyberlibris.com/books_upload/136pix/9781683923572.jpg Cyberlibris (ScholarVox) corpus Informatique |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Mathematics for Computer Graphics and Game Programming, A Self-Teaching Introduction, D. P. Kothari, G. Awari, D. Shrimankar, [et autre], Boston, MA, Mercury Learning and Information, 2019, 1 vol. (412 p.), 978-16-8392-357-2 |
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