The online dream of old ludi
The article focuses on the Italian game culture risen around Vassal and OCTGN – i.e., free online engines through which thousands of gamers play every day physical boardgames and wargames like Carcassone, Warhammer and The settlers of Catan. Specifically, the analysis addresses how the relation betw...
Guardado en:
| Publicado en: | URI:https://journals.openedition.org/reset, |
|---|---|
| Autor principal: | |
| Formato: | Article ou chapitre numérique |
| Lenguaje: | Anglais |
| Publicado: |
RESET
2015
|
| Materias: | |
| Acceso en línea: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |
| id |
openedition-oai:revues.org:reset_506 |
|---|---|
| record_format |
openedition |
| spelling |
openedition-oai:revues.org:reset_506 https://doi.org/10.4000/reset.506 urn:doi:10.4000/reset.506 en https://journals.openedition.org/reset/506 2015-12-21T01:00:00Z info:eu-repo/semantics/openAccess article info:eu-repo/semantics/article urn:handle:20.500.13089/jvrx All rights reserved The online dream of old ludi RESET Association Recherches en sciences sociales sur Internet info:eu-repo/semantics/reference/issn/2264-6221 URI:https://journals.openedition.org/reset Gandolfi, Enrico ludic communities OCTGN online gaming Sociology of Culture triangulation of methods Vassal communautés ludiques OCTGN jeux en ligne sociologie de la culture triangulation ddes methods Vassal The article focuses on the Italian game culture risen around Vassal and OCTGN – i.e., free online engines through which thousands of gamers play every day physical boardgames and wargames like Carcassone, Warhammer and The settlers of Catan. Specifically, the analysis addresses how the relation between this specific digital play and its material origin is articulated in terms of game system/practice and social environment. Accordingly, a framework that takes into account suggestions from Semiotics, Game Studies and Sociology was applied to empirically assess the concrete environments generated by these tools. Observation of related online forums (n: 4) was conducted and participant involvement in several matches (n: 43) was staged; finally, a survey was distributed among expert gamers (n: 58). Results show that Vassal/OCTGN culture is a soft articulation of the boardgame/wargame one: albeit the glaring differences in the media experience per se, subjects stated that these programs entail an articulation of their physical ludic hobby rather than a new and autonomous passion. L’article se concentre sur la culture ludique italienne formée autour de Vassal et OCTGN, c’est-à-dire des moteurs gratuits en ligne grâce auxquels des milliers de personnes jouent quotidiennement à des jeux de plateau IRL et des wargames comme Carcassone, Warhammer et The Settlers of Catan. Plus précisément, cette contribution étudie la façon dont la relation entre les jeux numériques et leurs origines matérielles est articulée en termes de système/pratique du jeu et d’environnement social. En conséquence, nous avons fait usage de notions empruntées à la sémiotique, aux game studies et et à la sociologie afin d’évaluer de manière empirique les environnements concrets qui étaient générés par ces outils. Nous avons procédé à l’observation de forums et nous sommes impliqués dans plusieurs matchs ; enfin, un questionnaire a été distribué à des joueurs experts. Les résultats de nos recherches montrent une articulation entre les cultures Vassal/OCTGN et les jeux de plateau/wargames. Malgré les différences dans l’expérience du média, les acteurs ont déclaré que ces programmes engendraient une articulation entre leur hobby ludique IRL plutôt qu’une passion nouvelle et autonome. |
| collection |
OpenEdition Journal |
| language |
Anglais |
| format |
Article ou chapitre numérique |
| building |
0/Bibliothèque numérique/ 1/Bibliothèque numérique/OpenEdition Journals/ |
| topic |
ludic communities OCTGN online gaming Sociology of Culture triangulation of methods Vassal communautés ludiques OCTGN jeux en ligne sociologie de la culture triangulation ddes methods Vassal |
| spellingShingle |
ludic communities OCTGN online gaming Sociology of Culture triangulation of methods Vassal communautés ludiques OCTGN jeux en ligne sociologie de la culture triangulation ddes methods Vassal Gandolfi, Enrico The online dream of old ludi |
| description |
The article focuses on the Italian game culture risen around Vassal and OCTGN – i.e., free online engines through which thousands of gamers play every day physical boardgames and wargames like Carcassone, Warhammer and The settlers of Catan. Specifically, the analysis addresses how the relation between this specific digital play and its material origin is articulated in terms of game system/practice and social environment. Accordingly, a framework that takes into account suggestions from Semiotics, Game Studies and Sociology was applied to empirically assess the concrete environments generated by these tools. Observation of related online forums (n: 4) was conducted and participant involvement in several matches (n: 43) was staged; finally, a survey was distributed among expert gamers (n: 58). Results show that Vassal/OCTGN culture is a soft articulation of the boardgame/wargame one: albeit the glaring differences in the media experience per se, subjects stated that these programs entail an articulation of their physical ludic hobby rather than a new and autonomous passion. |
| author |
Gandolfi, Enrico |
| author_facet |
Gandolfi, Enrico |
| author_sort |
Gandolfi, Enrico |
| title |
The online dream of old ludi |
| title_short |
The online dream of old ludi |
| title_full |
The online dream of old ludi |
| title_fullStr |
The online dream of old ludi |
| title_full_unstemmed |
The online dream of old ludi |
| title_sort |
online dream of old ludi |
| publisher |
RESET |
| publishDate |
2015 |
| container_title |
URI:https://journals.openedition.org/reset |
| url |
https://ezproxy.univ-orleans.fr/login?url=https://doi.org/10.4000/reset.506 https://ezproxy.univ-orleans.fr/login?url=https://journals.openedition.org/reset/506 |
| _version_ |
1877242729184886784 |