“Liberty for Androids!”: Player Choice, Politics, and Populism in Detroit: Become Human
In this article, I analyze the 2018 video game Detroit: Become Human as a potentially political text from the perspective of literary and cultural studies. I argue that it features and presents narrative choices in a way that encourages players to make decisions not solely for personal or empathetic...
Enregistré dans:
| Dans: | URI:https://journals.openedition.org/ejas, |
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| Auteur principal: | |
| Format: | Article ou chapitre numérique |
| Langue: | Anglais |
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European journal of American studies
2021
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| Accès en ligne: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |