“Liberty for Androids!”: Player Choice, Politics, and Populism in Detroit: Become Human

In this article, I analyze the 2018 video game Detroit: Become Human as a potentially political text from the perspective of literary and cultural studies. I argue that it features and presents narrative choices in a way that encourages players to make decisions not solely for personal or empathetic...

Description complète

Enregistré dans:
Détails bibliographiques
Dans:URI:https://journals.openedition.org/ejas,
Auteur principal: Schubert, Stefan
Format: Article ou chapitre numérique
Langue:Anglais
Publié: European journal of American studies 2021
Sujets:
Accès en ligne:Accès Université d'Orléans et IFPM
Accès Université d'Orléans et IFPM

En ligne

https://ezproxy.univ-orleans.fr/login?url=https://doi.org/10.4000/ejas.17360
https://ezproxy.univ-orleans.fr/login?url=https://journals.openedition.org/ejas/17360