Playing American
Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, an...
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| Natura: | Livre numérique |
| Lingua: | Anglais |
| Pubblicazione: |
De Gruyter
2023
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| Accesso online: | Accès Université d'Orléans et IFPM Accès INSA CVL |
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doab-20.500.12854_121663 |
|---|---|
| record_format |
doab |
| format |
Livre numérique |
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0/Bibliothèque numérique/ 1/Bibliothèque numérique/DOAB/ |
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doab-20.500.12854_1216632025-03-20T18:00:46Z Playing American Schoppmeier, Sören Cultural studies USA Pop culture video games media studies Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises highlight different figurations of this phenomenon. 2023-11-17T08:24:08Z 2023-11-17T08:24:08Z 2023-10-20T15:25:22Z 2023 book ONIX_20231020_9783111317755_28 OCN: 1402834879 2700-0400 https://library.oapen.org/handle/20.500.12657/76925 9783111317755 9783111244846 9783111317984 https://directory.doabooks.org/handle/20.500.12854/121663 eng Video Games and the Humanities open access image/jpeg image/jpeg image/jpeg n/a n/a n/a https://library.oapen.org/bitstream/20.500.12657/76925/1/9783111317755.pdf https://library.oapen.org/bitstream/20.500.12657/76925/1/9783111317755.pdf https://library.oapen.org/bitstream/20.500.12657/76925/1/9783111317755.pdf De Gruyter De Gruyter Oldenbourg 10.1515/9783111317755 10.1515/9783111317755 af2fbfcc-ee87-43d8-a035-afb9d7eef6a5 Freie Universität Berlin a6adce6b-3f26-4535-92d8-598288bff431 9783111317755 9783111244846 9783111317984 De Gruyter Oldenbourg 229 Berlin/Boston D 188 open access |
| institution |
INSA |
| collection |
DOAB |
| language |
Anglais |
| topic |
Cultural studies USA Pop culture video games media studies |
| spellingShingle |
Cultural studies USA Pop culture video games media studies Schoppmeier, Sören Playing American |
| description |
Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises highlight different figurations of this phenomenon. |
| author |
Schoppmeier, Sören |
| author_facet |
Schoppmeier, Sören |
| author_sort |
Schoppmeier, Sören |
| title |
Playing American |
| title_short |
Playing American |
| title_full |
Playing American |
| title_fullStr |
Playing American |
| title_full_unstemmed |
Playing American |
| title_sort |
playing american |
| publisher |
De Gruyter |
| publishDate |
2023 |
| url |
https://ezproxy.univ-orleans.fr/login?url=https://directory.doabooks.org/handle/20.500.12854/121663 https://ezproxy.insa-cvl.fr/login?url=https://directory.doabooks.org/handle/20.500.12854/121663 |
| _version_ |
1877238522604158976 |