Collaborer et « prendre le lead » dans un jeu coopératif digitalisé
In this paper, we investigate the interactions of a group of friends in a cooperative game who, at the end of the game, eventually categorised one of them as ‘the leader.’ Using the players’ ‘gut feeling’ as our starting point, we carry out analyses based on quantitative indicators, as well as quali...
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| Auteurs principaux: | , |
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| Formato: | Article ou chapitre numérique |
| Idioma: | Français |
| Publicado em: |
2024
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| Assuntos: | |
| Acesso em linha: | Accès Université d'Orléans et IFPM Accès Université d'Orléans et IFPM |