Computer vision in human-computer interaction : ECCV 2004 workshop on HCI, Prague, Czech Republic, may 16, 2004 : proceedings

This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI 2004, held at ECCV 2004 in Prague, Czech Republic in May 2004. The 19 revised full papers presented together with an introductory overview and an invited paper were carefully reviewed and...

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書誌詳細
第一著者: Sebe, Nicu, 19..-
共著者: International Workshop on Human-Computer Interaction (著者), European Conference on Computer Vision (著者)
その他の著者: Lew, Michael S. (出版デイレクター), Huang, Thomas S., 1936-2020 (出版デイレクター)
フォーマット: Livre numérique
言語:Anglais
出版事項: Berlin [etc.] : Springer [20..].
Cham : Springer Nature
シリーズ:Lecture notes in computer science 3058
主題:
オンライン・アクセス:Accès sur la plateforme de l'éditeur
Accès sur la plateforme Istex
Accès Université d'Orléans
Accès INSA CVL
注記: Archives Springer e-books (Licence nationale)
Archives Springer e-books (Licence nationale)
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• Computer vision in human-computer interaction, ECCV 2004 workshop on HCI, Prague, Czech Republic, may 16, 2004, proceedings, Nicu Sebe, Michael S. Lew, Thomas S. Huang (eds.), Berlin, Springer, 2004, 1 vol. (X-232 p.), Lecture notes in computer science, 3-540-22012-7
• Computer Vision in Human-Computer Interaction, Texte imprimé, 9783662164167
目次:
  • The State-of-the-Art in Human-Computer Interaction
  • The State-of-the-Art in Human-Computer Interaction
  • Invited Presentation
  • Practical Interface Experiments with Implant Technology
  • Human-Robot Interaction
  • Motivational System for Human-Robot Interaction
  • Real-Time Person Tracking and Pointing Gesture Recognition for Human-Robot Interaction
  • A Vision-Based Gestural Guidance Interface for Mobile Robotic Platforms
  • Gesture Recognition and Body Tracking
  • Virtual Touch Screen for Mixed Reality
  • Typical Sequences Extraction and Recognition
  • Arm-Pointer: 3D Pointing Interface for Real-World Interaction
  • Hand Gesture Recognition in Camera-Projector System*
  • Authentic Emotion Detection in Real-Time Video
  • Hand Pose Estimation Using Hierarchical Detection
  • Systems
  • Exploring Interactions Specific to Mixed Reality 3D Modeling Systems
  • 3D Digitization of a Hand-Held Object with a Wearable Vision Sensor
  • Location-Based Information Support System Using Multiple Cameras and LED Light Sources with the Compact Battery-Less Information Terminal (CoBIT)
  • Djinn: Interaction Framework for Home Environment Using Speech and Vision
  • A Novel Wearable System for Capturing User View Images
  • An AR Human Computer Interface for Object Localization in a Cognitive Vision Framework
  • Face and Head
  • EM Enhancement of 3D Head Pose Estimated by Perspective Invariance
  • Multi-View Face Image Synthesis Using Factorization Model
  • Pose Invariant Face Recognition Using Linear Pose Transformation in Feature Space
  • Model-Based Head and Facial Motion Tracking.