RoboCup-97: Robot Soccer World Cup I

RoboCup is an international initiative devoted to advancing the state of the art in artificial intelligence and robotics. The ultimate, long range goal is to build a team of robot soccer players that can beat a human World Cup champion team.This is the first book devoted to RoboCup. It opens with an...

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Détails bibliographiques
Auteur principal: Kitano, Hiroaki, 1961-
Format: Livre numérique
Langue:Anglais
Publié: Berlin [etc.] : Springer [20..].
Cham : Springer Nature
Collection:Lecture notes in computer science. Lecture notes in artificial intelligence 1395
Sujets:
Accès en ligne:Accès sur la plateforme de l'éditeur
Accès sur la plateforme Istex
Accès Université d'Orléans
Accès INSA CVL
Note: Archives Springer e-books (Licence nationale)
Archives Springer e-books (Licence nationale)
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• RoboCup-97, robot soccer World Cup I, Hiroaki Kitano, ed., 1998, Berlin, Springer, 1 vol. (XIV-520 p.), Lecture notes in computer science, 3-540-64473-3
• RoboCup-97: Robot Soccer World Cup I, Texte imprimé, 9783662201398
Table des matières:
  • RoboCup: A challenge problem for AI and robotics
  • Overview of RoboCup-97
  • The RoboCup physical agent challenge: Goals and protocols for phase I
  • The RoboCup synthetic agent challenge 97
  • Playing soccer by modifying and combining primitive reactions
  • Learning, deciding, predicting: The soccer playing mind
  • Using decision tree confidence factors for multiagent control
  • A role-based decision-mechanism for teams of reactive and coordinating agents
  • Using an explicit model of teamwork in RoboCup
  • Decision making by the characteristics and the interaction in multi-agent robotics soccer
  • Real-time vision processing for a soccer playing mobile robot
  • A method applied for soccer's behaviors using proper feedback and feedforward control
  • A legged robot for RoboCup based on OPENR
  • JavaSoccer
  • RoboCup-3D: The construction of intelligent navigation system
  • Generating multimedia presentations for RoboCup soccer games
  • Football in recent times: What we can learn from the newspapers
  • The value of project-based education in robotics
  • The CMUnited-97 small robot team
  • Development of self-learning vision-based mobile robots for acquiring soccer robots behaviors
  • MICROB: The french experiment in RoboCup
  • Description of rogi-team
  • Autonomous soccer robots
  • Vision-based robot learning towards RoboCup: Osaka University Trackies
  • RoboCup97: An omnidirectional perspective
  • Omni-directional autonomous robots cooperating for team play
  • The spirit of Bolivia: Complex behavior through minimal control
  • AT Humboldt Development, practice and theory
  • Refinement of soccer agents' positions using reinforcement learning
  • The CMUnited-97 simulator team
  • Co-evolving Soccer Softbot team coordination with genetic programming
  • Learning cooperative behaviors in RoboCup agents
  • Individual tactical play and action decision based on a short-term goal team descriptions of team Miya and team Niken
  • The reactive motion planning in the passive situation
  • A reactive architecture for RoboCup competition
  • Team: Kasuga-bitos with modulation of playing
  • Team sicily
  • Team description: Building teams using roles, responsibilities, and strategies
  • A multi-layered behavior based system for controlling RoboCup agents
  • Using ABC 2 in the RoboCup domain
  • Integrating learning with motor schema-based control for a Robot Soccer Team
  • Describing soccer game in EAMMO
  • Team GAMMA: Agent programming on gaea
  • Using reactive deliberation for real-time control of soccer-playing robots
  • A Multi-layered planning architecture for soccer agent.