Artificial evolution : European conference, AE 95, Brest, France, September 4-6, 1995 : selected papers

This volume presents a collection of revised refereed papers selected from the contributions presented at the European Conference on Artificial Evolution, AE '95, held in Brest, France, in September 1995; also included are a few papers from the predecessor conference, AE '94. Besides two i...

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書誌詳細
団体著者: European conference on Artificial evolution :Brest
その他の著者: Alliot, Jean-Marc, 1962- (出版デイレクター), Lutton, Évelyne, 1962- (出版デイレクター), Ronald, Edmund (出版デイレクター)
フォーマット: Livre numérique
言語:Anglais
出版事項: Berlin [etc.] : Springer [20..].
Cham : Springer Nature
シリーズ:Lecture notes in computer science 1063
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Accès Université d'Orléans
Accès INSA CVL
注記: Archives Springer e-books (Licence nationale)
Archives Springer e-books (Licence nationale)
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• Artificial evolution, European conference, AE 95, Brest, France, September 4-6, 1995, selected papers, J.-M. Alliot, Evelyne Lutton, Edmund Ronald ... [et al.], eds, 1996, New York, Springer, 1 vol. (XIII-396 p.), Lecture notes in computer science, 3-540-61108-8
• Artificial Evolution, Texte imprimé, 9783662182178
目次:
  • Evolution strategies: An alternative evolutionary algorithm
  • An introduction to evolutionary programming
  • An asymptotic theory for genetic algorithms
  • Towards a genetic theory of easy and hard functions
  • GAS, a concept on modeling species in genetic algorithms
  • A genetic algorithm with parallel steady-state reproduction
  • Induction-based control of genetic algorithms
  • New multicriteria optimization method based on the use of a diploid genetic algorithm: Example of an industrial problem
  • Lotka Volterra coevolution at the edge of chaos
  • Evolution through cooperation: The Symbiotic Algorithm
  • The artificial evolution of cooperation
  • Immune system and fault-tolerant computing
  • Modular genetic neural networks for 6-Legged locomotion
  • An artificial life approach for the synthesis of autonomous agents
  • How long does it take to evolve a neural net?
  • Mixed IFS: Resolution of the inverse problem using genetic programming
  • Interactive evolution for simulated natural evolution
  • Building new tools for synthetic image animation by using evolutionary techniques
  • A genetic algorithm with sharing for the detection of 2D geometric primitives in images
  • A genetic algorithm to improve an Othello program
  • A comparative study of a penalty function, a repair heuristic, and stochastic operators with the set-covering problem
  • Study of genetic search for the Frequency Assignment Problem
  • An application of evolutionary algorithms to the scheduling of robotic operations
  • Genetic operators for two-dimentional shape optimization
  • Air Traffic conflict resolution by Genetic Algorithms
  • Optimizing hidden Markov models with a genetic algorithm.