Gesture-Based Communication in Human-Computer Interaction : 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15-17, 2003, Selected Revised Papers

Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have ope...

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מחבר ראשי: Camurri, Antonio
מחבר תאגידי: International Workshop on Gesture and Sign Language-Based Human-Computer Interaction (Auteur)
מחברים אחרים: Volpe, Gualtiero (Directeur de la publication)
פורמט: Livre numérique
שפה:Anglais
יצא לאור: Berlin [etc.] : Springer [20..].
Cham : Springer Nature
סדרה:Lecture notes in computer science. Lecture notes in artificial intelligence 2915
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גישה מקוונת:Accès sur la plateforme de l'éditeur
Accès sur la plateforme Istex
Accès Université d'Orléans
Accès INSA CVL
הערה: Archives Springer e-books (Licence nationale)
Archives Springer e-books (Licence nationale)
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Edition sous un autre format:• Gesture-based communication in human-computer interaction, 5th international Gesture workshop, GW 2003, Genova, Italy, april 15-17, 2003, selected revised papers, Antonio Camurri, Gualtiero Volpe (eds.), Berlin, Springer, 2004, 1 vol. (XIII-558 p.), Lecture notes in computer science, 3-540-21072-5
• Gesture-Based Communication in Human-Computer Interaction, Texte imprimé, 9783662213896
תוכן הענינים:
  • Foundational Issues
  • Gesture Analysis: Invariant Laws in Movement
  • The Features People Use to Recognize Human Movement Style
  • Multimodal Analysis of Expressive Gesture in Music and Dance Performances
  • Correlation of Gestural Musical Audio Cues and Perceived Expressive Qualities
  • Gestural Imagery in the Service of Musical Imagery
  • The Interaction of Iconic Gesture and Speech in Talk
  • Conceptual and Lexical Factors in the Production of Speech and Conversational Gestures: Neuropsychological Evidence
  • The Communicative System of Touch. Alphabet, Lexicon, and Norms of Use
  • Some Issues in Sign Language Processing
  • Multimodality and Gestures in the Teacher s Communication
  • Deixis in Multimodal Human Computer Interaction: An Interdisciplinary Approach
  • The Analysis of Gesture: Establishing a Set of Parameters
  • Gesture Tracking
  • Holistic Body Tracking for Gestural Interfaces
  • Recovering Articulated Motion with a Hierarchical Factorization Method
  • An Experimental Comparison of Trajectory-Based and History-Based Representation for Gesture Recognition
  • Tracking of Real Time Acrobatic Movements by Image Processing
  • A Dynamic Model for Real-Time Tracking of Hands in Bimanual Movements
  • Gesture Recognition
  • Robust Video-Based Recognition of Dynamic Head Gestures in Various Domains Comparing a Rule-Based and a Stochastic Approach
  • Remote Vision-Based Multi-type Gesture Interaction
  • Model-Based Motion Filtering for Improving Arm Gesture Recognition Performance
  • GesRec3D: A Real-Time Coded Gesture-to-Speech System with Automatic Segmentation and Recognition Thresholding Using Dissimilarity Measures
  • Classification of Gesture with Layered Meanings
  • Handshapes and Movements: Multiple-Channel American Sign Language Recognition
  • Hand Postures Recognition inLarge Display VR Environments
  • Developing Task-Specific RBF Hand Gesture Recognition
  • Developing Context Sensitive HMM Gesture Recognition
  • Database Indexing Methods for 3D Hand Pose Estimation
  • Gesture Notation and Synthesis
  • Experience with and Requirements for a Gesture Description Language for Synthetic Animation
  • The Development of a Computational Notation for Synthesis of Sign and Gesture
  • Gesture in Style
  • Gestural Mind Markers in ECAs
  • Audio Based Real-Time Speech Animation of Embodied Conversational Agents
  • Neo Euclide: A Low-Cost System for Performance Animation and Puppetry
  • Multimodal Gestural Interfaces
  • Gesture Desk An Integrated Multi-modal Gestural Workplace for Sonification
  • Gesture Frame A Screen Navigation System for Interactive Multimedia Kiosks
  • Intuitive Manipulation of a Haptic Monitor for the Gestural Human-Computer Interaction
  • Gesturing with Tangible Interfaces for Mixed Reality
  • A Procedure for Developing Intuitive and Ergonomic Gesture Interfaces for HCI
  • Evaluating Multimodal Interaction Patterns in Various Application Scenarios
  • Imitation Games with an Artificial Agent: From Mimicking to Understanding Shape-Related Iconic Gestures
  • Gesture Components for Natural Interaction with In-Car Devices
  • Gesture in Multimedia and Performing Arts
  • Analysis of Expressive Gesture: The EyesWeb Expressive Gesture Processing Library
  • Performance Gestures of Musicians: What Structural and Emotional Information Do They Convey?
  • Expressiveness of Musician s Body Movements in Performances on Marimba
  • Expressive Bowing on a Virtual String Instrument
  • Recognition of Musical Gestures in Known Pieces and in Improvisations
  • Design and Use of Some New Digital Musical Instruments
  • Analysis of a Genuine Scratch Performance.-Conducting Audio Files via Computer Vision
  • A Video System for Recognizing Gestures by Artificial Neural Networks for Expressive Musical Control
  • Ghost in the Cave An Interactive Collaborative Game Using Non-verbal Communication.