Gesture-Based Communication in Human-Computer Interaction : 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15-17, 2003, Selected Revised Papers
Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have ope...
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| פורמט: | Livre numérique |
| שפה: | Anglais |
| יצא לאור: |
Berlin [etc.] :
Springer
[20..].
Cham : Springer Nature |
| סדרה: | Lecture notes in computer science. Lecture notes in artificial intelligence
2915 |
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| גישה מקוונת: | Accès sur la plateforme de l'éditeur Accès sur la plateforme Istex Accès Université d'Orléans Accès INSA CVL |
| הערה: |
Archives Springer e-books (Licence nationale) Archives Springer e-books (Licence nationale) |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Gesture-based communication in human-computer interaction, 5th international Gesture workshop, GW 2003, Genova, Italy, april 15-17, 2003, selected revised papers, Antonio Camurri, Gualtiero Volpe (eds.), Berlin, Springer, 2004, 1 vol. (XIII-558 p.), Lecture notes in computer science, 3-540-21072-5 • Gesture-Based Communication in Human-Computer Interaction, Texte imprimé, 9783662213896 |
תוכן הענינים:
- Foundational Issues
- Gesture Analysis: Invariant Laws in Movement
- The Features People Use to Recognize Human Movement Style
- Multimodal Analysis of Expressive Gesture in Music and Dance Performances
- Correlation of Gestural Musical Audio Cues and Perceived Expressive Qualities
- Gestural Imagery in the Service of Musical Imagery
- The Interaction of Iconic Gesture and Speech in Talk
- Conceptual and Lexical Factors in the Production of Speech and Conversational Gestures: Neuropsychological Evidence
- The Communicative System of Touch. Alphabet, Lexicon, and Norms of Use
- Some Issues in Sign Language Processing
- Multimodality and Gestures in the Teacher s Communication
- Deixis in Multimodal Human Computer Interaction: An Interdisciplinary Approach
- The Analysis of Gesture: Establishing a Set of Parameters
- Gesture Tracking
- Holistic Body Tracking for Gestural Interfaces
- Recovering Articulated Motion with a Hierarchical Factorization Method
- An Experimental Comparison of Trajectory-Based and History-Based Representation for Gesture Recognition
- Tracking of Real Time Acrobatic Movements by Image Processing
- A Dynamic Model for Real-Time Tracking of Hands in Bimanual Movements
- Gesture Recognition
- Robust Video-Based Recognition of Dynamic Head Gestures in Various Domains Comparing a Rule-Based and a Stochastic Approach
- Remote Vision-Based Multi-type Gesture Interaction
- Model-Based Motion Filtering for Improving Arm Gesture Recognition Performance
- GesRec3D: A Real-Time Coded Gesture-to-Speech System with Automatic Segmentation and Recognition Thresholding Using Dissimilarity Measures
- Classification of Gesture with Layered Meanings
- Handshapes and Movements: Multiple-Channel American Sign Language Recognition
- Hand Postures Recognition inLarge Display VR Environments
- Developing Task-Specific RBF Hand Gesture Recognition
- Developing Context Sensitive HMM Gesture Recognition
- Database Indexing Methods for 3D Hand Pose Estimation
- Gesture Notation and Synthesis
- Experience with and Requirements for a Gesture Description Language for Synthetic Animation
- The Development of a Computational Notation for Synthesis of Sign and Gesture
- Gesture in Style
- Gestural Mind Markers in ECAs
- Audio Based Real-Time Speech Animation of Embodied Conversational Agents
- Neo Euclide: A Low-Cost System for Performance Animation and Puppetry
- Multimodal Gestural Interfaces
- Gesture Desk An Integrated Multi-modal Gestural Workplace for Sonification
- Gesture Frame A Screen Navigation System for Interactive Multimedia Kiosks
- Intuitive Manipulation of a Haptic Monitor for the Gestural Human-Computer Interaction
- Gesturing with Tangible Interfaces for Mixed Reality
- A Procedure for Developing Intuitive and Ergonomic Gesture Interfaces for HCI
- Evaluating Multimodal Interaction Patterns in Various Application Scenarios
- Imitation Games with an Artificial Agent: From Mimicking to Understanding Shape-Related Iconic Gestures
- Gesture Components for Natural Interaction with In-Car Devices
- Gesture in Multimedia and Performing Arts
- Analysis of Expressive Gesture: The EyesWeb Expressive Gesture Processing Library
- Performance Gestures of Musicians: What Structural and Emotional Information Do They Convey?
- Expressiveness of Musician s Body Movements in Performances on Marimba
- Expressive Bowing on a Virtual String Instrument
- Recognition of Musical Gestures in Known Pieces and in Improvisations
- Design and Use of Some New Digital Musical Instruments
- Analysis of a Genuine Scratch Performance.-Conducting Audio Files via Computer Vision
- A Video System for Recognizing Gestures by Artificial Neural Networks for Expressive Musical Control
- Ghost in the Cave An Interactive Collaborative Game Using Non-verbal Communication.

