Articulated motion and deformable objects : second International Workshop, AMDO 2002, Palma de Mallorca, Spain, November 21-23, 2002 : proceedings
Αποθηκεύτηκε σε:
| Συγγραφή απο Οργανισμό/Αρχή: | |
|---|---|
| Άλλοι συγγραφείς: | , |
| Μορφή: | Livre numérique |
| Γλώσσα: | Anglais |
| Έκδοση: |
Berlin [etc.] :
Springer
[20..].
Cham : Springer Nature |
| Σειρά: | Lecture notes in computer science
2492 |
| Θέματα: | |
| Διαθέσιμο Online: | Accès sur la plateforme de l'éditeur Accès sur la plateforme Istex Accès Université d'Orléans Accès INSA CVL |
| Σημείωση: |
Archives Springer e-books (Licence nationale) Archives Springer e-books (Licence nationale) |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Articulated motion and deformable objects, second International Workshop, AMDO 2002, Palma de Mallorca, Spain, November 21-23, 2002, proceedings, Francisco José Perales, Edwin R. Hancock (eds.), Berlin, Springer, 2002, 1 vol. (X-256 p.), Lecture notes in computer science, 3-540-00149-2 • Articulated Motion and Deformable Objects, Texte imprimé, 9783662188514 |
Πίνακας περιεχομένων:
- Articulated Motion and Deformable Objects AMDO2002
- Virtual Clay: Haptics-Based Deformable Solids of Arbitrary Topology
- g-HDAF Multiresolution Deformable Models
- Muscle-Driven Motion Simulation Based on Deformable Human Model Constructed from Real Anatomical Slice Data
- Model Acquisition Using Shape-from-Shading
- A Computational Algebraic Topology Model for the Deformation of Curves
- P3DMA: A Physical 3D Deformable Modelling and Animation System
- A Novel Approach to Generate Multiple Shape Models for Tracking Applications
- Real-Time Human Motion Analysis Based on Analysis of Silhouette Contour and Color Blob
- Human Body Model Acquisition and Motion Capture Using Voxel Data
- 3D Body Reconstruction for Immersive Interaction
- Wide-Range Tracking Hands in Real-Time
- Recognition, Tracking, and Reconstruction of Human Motion
- Tracking the Human Body Using Multiple Predictors
- Motion Estimation of Articulated Objects from Perspective Views
- Gesture and Posture Estimation by Using Locally Linear Regression
- aSpaces: Action Spaces for Recognition and Synthesis of Human Actions
- Face Recognition Based on Efficient Facial Scale Estimation
- Eyebrow Movement Analysis over Real-Time Video Sequences for Synthetic Representation
- Software Laboratory for Physical Based Human Body Animation
- Computer Visual System Analyzing the Influence of Stimulants on Human Motion
- Recovering Non-rigid 3D Shape Using a Plane+Parallax Approach.

