Human Walking in Virtual Environments : Perception, Technology, and Applications
This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of virtual reality a...
محفوظ في:
| مؤلفون آخرون: | , , , |
|---|---|
| التنسيق: | Livre numérique |
| اللغة: | Anglais |
| منشور في: |
New York, NY :
Springer New York : Imprint: Springer
[20..].
Cham : Springer Nature |
| الطبعة: | 1st ed. 2013. |
| الوصول للمادة أونلاين: | Accès sur la plateforme de l'éditeur Accès sur la plateforme Istex Accès Université d'Orléans Accès INSA CVL |
| ملاحظة: |
Archives Springer e-books (Licence nationale) Archives Springer e-books (Licence nationale) |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Human Walking in Virtual Environments, Texte imprimé, 9781441984319 |
جدول المحتويات:
- Sensory contributions to spatial knowledge of real and virtual environments Perceptual and cognitive factors for self motion simulation in virtual environments Biomechanics of walking in real world: naturalness we wish to reach in virtual reality Affordance perception and the visual control of locomotion The effect of translational and rotational body-based information on navigation Enabling unconstrained omnidirectional walking through virtual environments: an overview of the CyberWalk project Displays and Interaction for Virtual Travel Sensing Human Walking: Algorithms and Techniques for Extracting and Modeling Locomotion Technologies in Locomotion Interface Implementing Virtual Walking Virtual Locomotion using a Walking Metaphor Multimodal Rendering of Walking over Virtual Grounds Displacements in Virtual Reality applications for sports Redirected Walking in Mixed Reality Training Applications VR-based Assessment and Rehabilitation of Functional Mobility Full Body Locomotion with Video Game Motion Controllers Interacting with augmented floor surfaces A mobile virtual training system for military purposes

