Cognitive agents for virtual environments : First International Workshop, CAVE 2012, Held at AAMAS 2012, Valencia, Spain, June 4, 2012 : revised selected papers

This book constitutes the refereed post-proceedings of the First International Workshop on Cognitive Agents for Virtual Environments, CAVE 2012, held at AAMAS 2012, in Valencia, Spain, in June 2012. The 10 full papers presented were thoroughly reviewed and selected from 14 submissions. In addition o...

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Détails bibliographiques
Auteur principal: Dignum, Frank
Autres auteurs: Brom, Cyril (Directeur de la publication), Hindriks, Koen V. (Directeur de la publication), Beer, Martin (Directeur de la publication), Richards, Deborah (Directeur de la publication)
Format: Livre numérique
Langue:Anglais
Publié: Berlin, Heidelberg : Springer Berlin Heidelberg [20..].
Cham : Springer Nature
Édition:1st ed. 2013.
Collection:Lecture Notes in Artificial Intelligence 7764
Accès en ligne:Accès sur la plateforme de l'éditeur (Springer)
Accès sur la plateforme Istex
Accès Université d'Orléans
Accès INSA CVL
Note: Archives Springer e-books (Licence nationale)
Archives Springer e-books (Licence nationale)
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• Cognitive Agents for Virtual Environments, Texte imprimé, 9783642364433
• Cognitive Agents for Virtual Environments, Texte imprimé, 9783642364457
Table des matières:
  • Coupling Agents and Game Engines HLA Proxy: Towards Connecting Agents to Virtual Environments by Means of High Level Architecture (HLA Decoupling Cognitive Agents and Virtual Environments Agent Communication for Believable Human-Like Interactions between Virtual Characters Using Games with Agents for Education Using Agents in Virtual Environments to Assist Controllers to Manage Multiple Assets A Collaborative Agent Architecture with Human-Agent Communication Model Improving Agent Team Performance through Helper Agents Visualisation and Simulation Visualisation on Demand for Agent-Based Simulation A Cognitive Module in a Decision-Making Architecture for Agents in Urban Simulations Evaluating Games with Agents Improving Situation Awareness in Intelligent Virtual Agents Generating Corpora of Activities of Daily Living and towards Measuring the Corpora s Does High-Level Behavior Specification Tool Make Production of Virtual Agent Behaviors Better?