Algorithms for parallel polygon rendering

This book is the result of the research in the implementation of polygon-based graphics operations on certain general purpose parallel processors; the aim is to provide a speed-up over sequential implementations of the graphics operations concerned, and the resulting software can be viewed as a subs...

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Opis bibliograficzny
1. autor: Theoharis, Theoharis, 1964-
Format: Livre numérique
Język:Anglais
Wydane: Berlin [etc.] : Springer [20..].
Cham : Springer Nature
Seria:Lecture notes in computer science 373
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Edition sous un autre format:• Algorithms for parallel polygon rendering, T. Theoharis, 1989, Berlin, Springer-Verlag, 1 vol. (vii-147 p.), Lecture notes in computer science, 3-540-51394-9
• Algorithms for Parallel Polygon Rendering, Texte imprimé, 9783662175729
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245 1 0 |a Algorithms for parallel polygon rendering   |c T. Theoharis. 
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490 0 |a Lecture notes in computer science  |v 373  |x 1611-3349 
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505 0 |a 1 Introduction -- 2 Graphics on general purpose parallel architectures -- 3 A parallel incremental rendering method -- 4 Parallel polygon rendering with precomputed surface patches -- 5 Parallel polygon rendering on a dual-paradigm parallel processor -- 6 Control parallel versus data parallel polygon clipping -- 7 Conclusion. 
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506 |a Conditions particulières de réutilisation pour les bénéficiaires des licences nationales. https://www.licencesnationales.fr/springer-nature-ebooks-contrat-licence-ln-2017 
520 |a This book is the result of the research in the implementation of polygon-based graphics operations on certain general purpose parallel processors; the aim is to provide a speed-up over sequential implementations of the graphics operations concerned, and the resulting software can be viewed as a subset of the application suites of the relevant parallel machines. A literature review and a brief description of the architectures considered give an introduction into the field. Most algorithms are consistently presented in an informally defined extension of the Occam language which includes Single Instruction Multiple Data stream (SIMD) data types and operations on them. Original methods for polygon rendering - including the operations of filling, hidden surface elimination and smooth shading - are presented for SIMD architectures like the DAP and for a dual-paradigm (SIMD-MIMD) machine constructed out of a DAP-like processor array and a transputer network. Polygon clipping algorithms for both transputer and the DAP are described and contrasted. Apart from the information presented in the book and the useful literature survey, the reader can also expect to gain an insight into the programming of the relevant parallel machines. 
650 |a Informatique 
650 |a Polygones 
650 |a Algorithmes 
650 |a Infographie 
650 |a Langages de programmation 
650 |a Parallélisme (informatique) 
650 |a Microprocesseurs 
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