Internetworking with TCP/IP. Linux/POSIX sockets version Vol. III, Client-server programming and applications :

Bewaard in:
Bibliografische gegevens
Hoofdauteurs: Comer, Douglas, Stevens, David L., 1962- (Auteur)
Formaat: Livre papier
Taal:Anglais
Gepubliceerd in: Upper Saddle River, N.J. : Prentice Hall cop. 2001.
Onderwerpen:
Opmerking: Contient des exercices
Le vol. III existe en plusieurs versions : BSD sockets version, AT&T TLI version, Windows sockets version, et Linux/POSIX sockets version
Autres localisations: Voir dans le Sudoc
Variante du titre:Client-server programming and applications :, Linux/POSIX sockets version
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041 0 |a eng 
100 1 |a Comer, Douglas. 
240 1 0 |a Client-server programming and applications :  |b Linux/POSIX sockets version 
245 1 0 |a Internetworking with TCP/IP.  |n Vol. III,  |p Client-server programming and applications :  |b Linux/POSIX sockets version   |c Douglas E. Comer,... and David L. Stevens,... 
260 |a Upper Saddle River, N.J. :  |b Prentice Hall,  |c cop. 2001. 
300 |a 1 vol. (XXVII-601 p.) :  |b ill., couv. ill. en coul. ;  |c 25 cm. 
500 |a Contient des exercices 
500 |a Le vol. III existe en plusieurs versions : BSD sockets version, AT&T TLI version, Windows sockets version, et Linux/POSIX sockets version 
504 |a Bibliogr. p. [577]-583. Index 
505 0 |a Chapter 1. Introduction and overview -- Chapter 2. The client server model and software design -- Chapter 3. Concurrent processing in client-server software -- Chapter 4. Application interface to protocols -- Chapter 5. The socket API -- Chapter 6. Algorithms and issues in client software design -- Chapter 7. Example client software -- Chapter 8. Algorithms and issues in server software design -- Chapter 9. Iterative, connectionless servers (UDP) -- Chapter 10. Iterative, connection-oriented servers (TCP) -- Chapter 11. Concurrent, connection-oriented servers (TCP) -- Chapter 12. Using threads for concurrency (TCP) -- Chapter 13. Single-thread, concurrent servers (TCP) -- Chapter 14. Multiprotocol servers (TCP, UDP) -- Chapter 15. Multiservice servers (TCP, UDP) -- Chapter 16. Uniform, efficient management of server concurrency -- Chapter 17. Concurrency in clients -- Chapter 18. Tunneling at the transport and application levels -- Chapter 19. Application level gateways -- Chapter 20. External data representation (XDR) -- Chapter 21. Remote procedure call concept (RPC) -- Chapter 22. Distributed program generation (Rpcgen concept) -- Chapter 23. Distributed program generation (Rpcgen example) -- Chapter 24. Network file system concepts (NFS) -- Chapter 25. Network file system protocols (NFS, Mount) -- Chapter 26. A TELNET client (program structure) -- Chapter 27. A TELNET client (implementation details) -- Chapter 29. Streaming audio and video transport (RTP concept and design) -- Chapter 29. Streaming audio and video transport (example RTP implementation -- Chapter 30. Practical hints and techniques fir Linux servers -- Chapter 31. Deadlock and starvation in client-server systems -- Appendix 1. System calls and library routines used with sockets -- Appendix 2. Manipulation of Linux file and socket descriptors 
630 |a Linux  |n système d'exploitation des ordinateurs 
650 |a TCP/IP (protocole de réseaux d'ordinateurs) 
650 |a Architecture client-serveur (informatique) 
650 |a Interconnexion de réseaux (télécommunications) 
650 |a Posix (norme) 
700 1 |a Stevens, David L.,  |d 1962-  |4 aut 
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