Unity for Professionals : A comprehensive guide for the Unity developer to connect, scale, and monetize
Description: Unity is the world's leading engine for building interactive experiences, and connecting it to modern backend systems is the secret to creating successful, high-performance games. Developers must learn cloud-based tools that will help them create highly scalable applications and im...
Tallennettuna:
| Päätekijä: | |
|---|---|
| Aineistotyyppi: | Livre numérique |
| Kieli: | Anglais |
| Julkaistu: |
New Delhi :
BPB Publications
2026.
Paris : Cyberlibris |
| Linkit: | Accès Université d'Orléans et IFPM |
| Huomautus: |
Couverture. https://static2.cyberlibris.com/books_upload/300pix/9789365892475.jpg Cyberlibris (ScholarVox) corpus Informatique |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Unity for Professionals, A comprehensive guide for the Unity developer to connect, scale, and monetize, Josep Alemany i Fruitós, New Delhi, BPB Publications, 2026, 1 vol. (546 p.), 978-93-6589-247-5 |
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|---|---|---|---|
| 001 | 1478033 | ||
| 008 | 260708s2026 xxg ||| |||| 00| 0 eng d | ||
| 009 | PPN298023679 | ||
| 041 | 0 | |a eng | |
| 100 | 1 | |a Alemany i Fruitós, Josep. | |
| 245 | 1 | 0 | |a Unity for Professionals : |b A comprehensive guide for the Unity developer to connect, scale, and monetize |c Josep Alemany i Fruitós. |
| 260 | |a New Delhi : |b BPB Publications. | ||
| 260 | |a Paris : |b Cyberlibris, |c 2026. | ||
| 500 | |a Couverture. https://static2.cyberlibris.com/books_upload/300pix/9789365892475.jpg | ||
| 500 | |a Cyberlibris (ScholarVox) corpus Informatique | ||
| 505 | 0 | |a 1. Frontend and Backend Development -- 2. Cloud Computing Services -- 3. Getting Starting with Unity Gaming Services -- 4. Unity Dashboard -- 5. Exploring Data with Analytics System -- 6. Optimizing Player Lifecycle with Analytics -- 7. Engagement, Gamification and Retention -- 8. Data Privacy and Consent -- 9. Unity Authentication for Multiple Platforms -- 10. Scaling Multiplayer Games with Game Server Hosting -- 11. Enhance Your Game with Vivox -- 12. Unity DevOps for Streamline Game Development -- 13. Crash and Error Reporting with Cloud Diagnostics Advanced -- 14. Strategies for Sustainable Monetization -- 15. Enhancing Your Projects with Unity -- 16. Stereoscopic Images in VR -- 17. Artificial Inteligence and Unity 3D -- 18. Last Features of Unity 6 | |
| 506 | |a L'accès en ligne est réservé aux établissements ou bibliothèques ayant souscrit l'abonnement. Cyberlibris | ||
| 520 | |a Description: Unity is the world's leading engine for building interactive experiences, and connecting it to modern backend systems is the secret to creating successful, high-performance games. Developers must learn cloud-based tools that will help them create highly scalable applications and improve gameplay and interaction, while optimizing security and privacy. This book guides you through the entire Unity Gaming Services ecosystem, starting with frontend-backend architecture and major cloud providers like AWS and Azure. You will learn to use the Unity Dashboard for deep data mining with SQL, manage player lifecycles, and implement global data privacy laws. The chapters provide hands-on instructions for cross-platform authentication, multiplayer server hosting with Docker, and real-time Vivox voice integration. You will also learn DevOps automation through Cloud Build and stabilize your projects using Cloud Diagnostics. By the end of this book, readers will learn how to implement more scalable, reliable, secure, and engaging applications based on real data using Unity Gaming Services. You will be a competent developer capable of launching professional-grade games with robust backend systems. What you will learn: Learn Unity Gaming Services for scalable backend game development; Implement multiplayer networking and reliable voice chat systems; Optimize player lifecycle using advanced analytics and funnels; Monetize games effectively through ads and in-app purchases; Automate development workflows with DevOps and cloud pipelines; Integrate artificial intelligence tools for dynamic content creation; Create immersive experiences with VR and post-processing effects. Who this book is for: This book is for intermediate Unity developers, backend engineers, and technical designers. Readers should possess fundamental C# knowledge and experience with the Unity Editor to master advanced cloud infrastructure, SQL databases, multiplayer networking, and AI integration for professional-grade applications | ||
| 776 | 0 | |t Unity for Professionals |o A comprehensive guide for the Unity developer to connect, scale, and monetize |f Josep Alemany i Fruitós |c New Delhi |n BPB Publications |d 2026 |p 1 vol. (546 p.) |z 978-93-6589-247-5 | |
| 856 | 4 | |5 452349901:894031104 |u https://ezproxy.univ-orleans.fr/login?url=https://univ.scholarvox.com/book/88980624 |z Accès Université d'Orléans et IFPM | |
| 997 | |0 1478033 |1 Livre numérique |a Ressource numérique |b INSA |b ENSA |c 0/Bibliothèque numérique/ |c 1/Bibliothèque numérique/ScholarVox (ebooks)/ | ||