Learning Game Architecture with Unity : Architect scalable Unity projects with proven design principles and patterns (English Edition)

Description: Designing a scalable Unity project requires more than just coding - it demands thoughtful planning, structured architecture, and adherence to best practices. This book is your ultimate guide to building modular and maintainable Unity projects using C# and proven game architecture techni...

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Detaylı Bibliyografya
Yazar: Vishwakarma, Niraj
Materyal Türü: Livre numérique
Dil:Anglais
Baskı/Yayın Bilgisi: New Delhi : BPB Publications 2025.
Paris : Cyberlibris
Online Erişim:Accès Université d'Orléans et IFPM
Not: Couverture. https://static2.cyberlibris.com/books_upload/136pix/9789365898415.jpg
Cyberlibris (ScholarVox) corpus Informatique
Autres localisations: Voir dans le Sudoc
Edition sous un autre format:• Learning Game Architecture with Unity, Architect scalable Unity projects with proven design principles and patterns (English Edition), Niraj Vishwakarma, New Delhi, BPB Publications, 2025, 1 vol. (327 p.), 978-93-6589-841-5
İçindekiler:
  • 1. Introduction to Game Architecture
  • 2. Revisiting Object-oriented Programming Concept
  • 3. Design Principles for Clean Code
  • 4. Essential Design Patterns
  • 5. Unified Modeling Language Essential
  • 6. Best Practices to Start a Unity Project
  • 7. Proven Game Architecture to Use
  • 8. Sample Unity Project using MVC: Part 1
  • 9. Sample Unity Project using MVC: Part 2
  • 10. Performance Testing and Optimization Strategies for Unity Projects
  • 11. Where to Go Next