Learning Game Architecture with Unity : Architect scalable Unity projects with proven design principles and patterns (English Edition)
Description: Designing a scalable Unity project requires more than just coding - it demands thoughtful planning, structured architecture, and adherence to best practices. This book is your ultimate guide to building modular and maintainable Unity projects using C# and proven game architecture techni...
Gespeichert in:
| 1. Verfasser: | Vishwakarma, Niraj |
|---|---|
| Format: | Livre numérique |
| Sprache: | Anglais |
| Veröffentlicht: |
New Delhi :
BPB Publications
2025.
Paris : Cyberlibris |
| Online Zugang: | Accès Université d'Orléans et IFPM |
| Anmerkung: |
Couverture. https://static2.cyberlibris.com/books_upload/136pix/9789365898415.jpg Cyberlibris (ScholarVox) corpus Informatique |
| Autres localisations: | Voir dans le Sudoc |
| Edition sous un autre format: | • Learning Game Architecture with Unity, Architect scalable Unity projects with proven design principles and patterns (English Edition), Niraj Vishwakarma, New Delhi, BPB Publications, 2025, 1 vol. (327 p.), 978-93-6589-841-5 |
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