Rossney, B., & Kavanagh, C. (2022). Reimagining Characters with Unreal Engine's MetaHuman Creator: Elevate your films with cinema-quality character designs and motion capture animation. Packt Publishing.
Cytowanie według stylu Chicago (wyd. 17)Rossney, Brian, i Ciaran Kavanagh. Reimagining Characters with Unreal Engine's MetaHuman Creator: Elevate Your Films with Cinema-quality Character Designs and Motion Capture Animation. Birmingham: Packt Publishing, 2022.
Cytowanie według stylu MLA (wyd. 8)Rossney, Brian, i Ciaran Kavanagh. Reimagining Characters with Unreal Engine's MetaHuman Creator: Elevate Your Films with Cinema-quality Character Designs and Motion Capture Animation. Packt Publishing, 2022.
Uwaga: Te cytaty mogą odróżniać się od wytycznej twojego fakultetu..